![]() ![]() ![]() Led by Skarn, Herald of Terror, the dark entities of the underworld rally to begin their invasion, but they must revive their Dark Master first. Set in the time period between Diablo II: Lord of Destruction and Diablo III, prepare to dive into a previously unexplored chapter of Diablo history.ĭiablo has been defeated but his demonic army continues its march to conquer Sanctuary. Developed by Blizzard Entertainment Inc and NetEase Games in a historic, multinational collaboration led by game designer Wyatt Cheng. ![]() Ego is a massive driver and will be the only way Macs can get out of their gaming doldrums.Diablo Immortal marks the arrival of the much-loved Diablo franchise to Android and iOS for the first time ever. We can do it if developers don’t develop for the money but develop to showcase their talent. We need games designed specifically for Macs that makes people want to game on Macs that leave Windows PCs and gaming consoles in the dust. We don’t need AAA titles if this is their approach. We’ve been screwed by idiot developers who just treat us as a third class citizen in gaming. Then compare that to the iOS version of Eve Echoes and you start to get the picture that it’s not Mac hardware that’s the problem. It’s a Windows game running on Linux software and it will always have a performance hit.Ĭompare the old version of Eve Online to the current Metal based version and the difference is night and day. ![]() There’s literally NOTHING Mac in this approach. The reason that Macs suck for gaming is 100% on the developers who take the crappy approach of taking a Windows game and wrapping it in Cider and calling it a Mac game. The reality is that Macs are one of the best platforms for gaming and Metal3 is the reason. ![]()
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